ー ー ー ー ・A B O U T・ ー ー ー ー

 - Welcome to my game, The Inescapable Isle! - Built for SGTVII, Semi Finals (Thank you, I never thought I’d get this far in the competition!)

 ー ー ー・I N S T R U C T I O N S・ー ー ー

 - Story Mode suggested for first time players - Click to mode through conversations - Click to do the following: - Boat to view supplies/progress - Tent to enter, arrow in bottom corner to exit - Books to assign/switch jobs - Plans to view… well, plans - Captain to obtain either advice or useless information - Can you find the Easter egg?

 ー ー ー ー ・T I P S・ ー ー ー ー

 - The boat will take 3 workers 7 “days” to finish - 75 trees must be gathered before the boat can sail - Don’t keep workers on a job that’s been finished 

ー ー ー ー・C R E D I T S・ー ー ー ー

 - All art by me in bitmap (which took an unbelievable amount of time, by the way) - All code by me as well (also unbelievable) - Thanks to @CodeCat137 for composing the incredible music: Early Dawn! - Garage band for wave sounds - Paper noise recorded by me 

ー ー ー ー・ S T A T S ・ー ー ー ー

 - 2,000+ blocks - 20 variables - 30+ hours of work - 63 hand draw pixel art costumes 

ー ー ー・U P D A T E L O G・ー ー ー 

 Mar 5: Huge bug fixed (top loved?!) Mar 4: Curated! Bug fixes Mar 2: Released game! Feb 28: Half the crew onto the board Feb 26: Clock and more text Feb 23: Boat Feb 18: Ledger and menu Feb 13: Tent art Feb 12: Map art, text, and intro dialogue


Original by TigerStripes64

https://scratch.mit.edu/projects/964727023/

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